malou
SHIFFON
03-2023
Exploration into material behaviour and texture design inside Unreal Engines Ray Tracer.
Created inside Unreal Engine with metahumans. Custom hair, clothing and environment created by Malou Sandig Design.
CHARACTER DESIGN • RESEARCH
A MYTHICAL HEATWAVE
The art of rendering digital humans reaches new heights as we explore the realm of intricate fabrics, particularly the ethereal nature of chiffon. Meticulously studying its behavior, we simulate every fold, drape, and movement to capture the essence of chiffon's delicacy and translucency.
Rendering chiffon poses a challenge, demanding advanced techniques to replicate its interweaving layers, subtle transparency, and light interaction realistically. Through cutting-edge technology, we recreate intricate details and delicate movements, transforming chiffon-clad digital humans into visual spectacles.
This blend of digital humans and chiffon fabric opens endless creative possibilities, allowing for stunning compositions that exude elegance, grace, and enchantment.
In conclusion, our endeavor to render digital humans in exquisite chiffon fabrics merges artistic vision with technological expertise. By simulating chiffon's characteristics and employing innovative rendering techniques, we invite viewers into a world where digital fashion meets breathtaking realism.